Plethora is a ComputerCraft peripheral provider for Minecraft 1.8.9+. It aims to provide both metadata and peripherals for vanilla Minecraft and most mainstream mods.
Plethora also adds a series of “modules” to the game. These modules can be used by the player with varying success. They really come in to their element when put in a manipulator, providing a series of methods which allow interacting with your environment.
Plethora Peripherals Mod includes:
- Introspection: investigating the current player’s inventory (and ender chest)
- Scanner: scans blocks in an area, gathering metadata about them and allowing wrapping peripherals remotely
- Sensor: scans entities in an area. Like the scanner this allows getting metadata and wrapping them as peripherals.
- Frickin’ laser beam. It fires lasers.
If you’ve ever wanted to embed a computer in your skull then today is your lucky day. Plethora provides a neural interface which can be attached to your head, or some unsuspecting animal or monster. Right clicking the entity with a neural controller allows you to interact with it. You can insert modules (which will be wrapped as peripherals) and manipulate them with the built-in computer. Building a cyborg army has never been so easy.
You can also add a kinetic augment to the neural interface. This allows controlling the host entity in various ways.
Everything a peripheral
Using Plethora, ComputerCraft computers can use almost every tile entity as a peripheral. With integration with a wide range of mods, Plethora allows you to interact with the world in new ways.
Plethora adds a collection of items, known as modules, which can be used in a Manipulator. Modules expose additional functionality to computers.
For instance, the block scanner can gather information about nearby blocks, and the introspection module allows computers to interface with the player’s inventory.
Amongst the other modules included are entity sensor and laser guns. Combine the two and you’ve got a pretty nifty little mob defence system right there.
Other items can also be used as modules. Place a clock in a manipulator to find the time of day, use a daylight sensor to get the light level and play a happy working song with a noteblock.
Of course, all Plethora modules have an in-game use too. I’ll leave that up to you to discover though.
It’s not brain surgery
If you’ve ever wanted to embed a computer in your skull then this is the mod for you! The neural interface combines the portability of a pocket computer and the power of modules, allowing you to directly interact with the player wearing it.
You can put it on animals too. Combine this with the kinetic augment module and you can control the animal however you want. Skeleton army? Check. Remote control creepers? Check. Your enemies will tremble before your terrifying programming skills.
One simple request
There are sharks squid with frickin’ laser beams attached to their heads!
There is pretty comprehensive documentation on the Plethora website. This contains tutorials, explanations of several fundamental concepts and thoroughly explained examples.
You can also create a HTML dump of all methods by running the command
plethora dump out.html. When run in a single player world this will save a file in the active directory (normally
.minecraftor your modpack’s folder).
Plethora Peripherals Mod Download Links:
|File Name||Status||Game Version||Date|
|plethora-1.11.2-1.1.3.jar||Release||1.11.2||Apr 1, 2017|
|plethora-1.10.2-1.1.3.jar||Release||1.10.2||Apr 1, 2017|
|plethora-1.8.9-1.1.3.jar||Release||1.8.9||Apr 1, 2017|
Credits : mod-minecraft.net