Rough Mobs Mod 1.10.2/1.9.4

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Rough Mobs mod is a small mod which makes some vanilla mobs significantly harder. This mod also allows you to add/remove your own attributes to entities on spawn. You can increase: max HP, speed, knockback resistance, attack damage and follow range. The mod also allows you to create custom entity spawn entrys. This mod is very configurable! You can change/disable every feature in your config file. The mod can also be used server-side only but it is not recommended because some features will be a bit buggy.

Rough-Mobs-Mod-1.10.21.9.4 Rough Mobs Mod 1.10.2/1.9.4

Rough Mobs mod Features:

  • Zombies spawn with random enchanted armor and weapons (You can add/remove equipment in the config file).
  • Zombies have a chance to spawn on a Zombie Horse.
  • Zombies have a small chance to spawn as boss zombies which are way more difficult to fight but they drop some nice equipment.
  • Zombies apply the hunger effect to targets (The effect stacks up to level 4).
  • Zombies have an increased knockback resistance and 30 max HP instead of 20 max HP.
  • Baby Zombies now burn in sunlight.
  • Skeletons (also Wither) spawn with random enchanted armor (You can add/remove equipment in the config file).
  • Skeletons always spawn with a Bow in their mainhand and a sword/axe in their offhand. If a player is near them Skeletons exchange their weapons.
  • Skeletons have a chance to spawn on a Skeleton Horse.
  • Skeletons have a small chance to spawn as boss skeletons which are way more difficult to fight but they drop some nice equipment.
  • Skeletons have 30 max HP instead of 20 max HP.
  • Skeletons shoot a lot faster now. (Decreased bow cooldown from 20 to 0, 1.0.6+)
  • Skeletons in the Nether always become Wither Skeletons on spawn.
  • Wither Skeletons spawn now everywhere in the Nether.
  • Creepers become invisible while they are near a player.
  • Creepers are a lot faster now.
  • Creepers explode now a bit faster (1 second fuse time instead of 1.5 seconds, 1.0.6+)
  • Creepers explosion radius is a now a bit bigger (4 instead of 3, 1.0.6+)
  • Creepers burn in sunlight (Off by default, 1.0.6+)
  • Creepers explode if they are burning (Off by default, 1.0.6+). Do not combine the last two features except you want a ton of destruction…
  • Slimes do a lot more knockback depending on their size.
  • Slimes have now 50% more HP and can jump further.
  • Small Slimes can jump on players head to apply nausea and slowness to them.
  • Endermen drop now at least one enderpearl on death.
  • Endermen teleport players away who attack them.
  • Endermen have a chance to apply either blindness or nause to targets.
  • Endermen steal and drop held items of targets.
  • Spiders take no more fall damage.
  • Spiders apply the slowness effect to targets (The effect stacks up to level 4). If the effect reaches level 4, the next attack creates a web on the targets position.
  • Spiders have a chance to spawn with a mob riding it (Mobs can be added/removed in the config file).
  • Cave Spiders have all new features from normal Spiders.
  • Witches apply random effects to entities around them.
  • Witches spawn 4-7 Bats on death.
  • Silverfish have a chance to split themselves into two when attacked.
  • Zombie Pigmen have all new features from normal Zombies.
  • Zombie Pigmen now also become angry if the player goes into their hitbox
  • Zombie Pigmen also have a chance to become angry when the player breaks a block around them.
  • Blazes spawn now everywhere in the Nether.
  • Blazes have now 30 max HP instead of 20 max HP.
  • Blazes create explosions on death.
  • Blazes push the player away and deal damage to him if he attacks them. Always attack them with ranged weapons!
  • Blazes ignite to the player if he goes into their hitbox.
  • Ghasts have now 15 max HP instead of 10 max HP.
  • Ghasts are now immune to arrows and other projectiles.
  • Ghasts drop primed TNT when a player is below them.
  • Fireballs shot by Ghasts create a bigger explosion on impact (Explosion radius increased from 1 to 3, 1.0.6+)
  • Magma Cubes are now much more common.
  • Magma Cubes have all new features from normal Slimes.
  • Magma Cubes regenerate HP while in lava.
  • Small Magma Cubes drop lava on death. This can be very dangerous if they stick on your head.
  • Withers have now 600 HP instead of 300 HP.
  • Withers knock attackers away.
  • Withers summon Wither Skeletons over time.
  • Bats can fly on players head and drain half a heart per second.
  • Skeleton and Zombie Horses now burn in sunlight.
  • Snowballs melt instantly when thrown in the nether.

Screenshots:

A boss Zombie with a beautiful moon background

1472560312_672_Rough-Mobs-Mod-1.10.21.9.4 Rough Mobs Mod 1.10.2/1.9.4

Rough Mobs mod Requires:

Minecraft Forge

Rough Mobs Mod Download Links:

For Minecraft 1.9.4

Download from Server 1Download from Server 2

For Minecraft 1.10.2

Download from Server 1Download from Server 2

Author: Lellson




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